A LUDIC SOCIETY A LUDIC SOCIETY

A LUDIC SOCIETY

Natalie Denk and Others
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Publisher Description

Contemporary game scholarship offers a broad palette of theories and methods inherited from such fields as sociology and communication studies, experimental sciences, literary analysis, educational sciences and cultural critique. At large, this inherently interdisciplinary research aims for a holistic perspective on the 'LUDIC SOCIETY'. With that in mind, this book is organized into four sections that present related and often intertwined ideas and observations about the ways we manifest ourselves in games and play, how games represent us in the present and in the past, how games and play change us, and what it all may mean for contemporary society.

This book invites readers to engage with the key challenges of a ludic society, explore new perspectives and initiate fruitful discussions. It is aimed at both passionate game scholars and all those who want to get a first taste of the multifaceted research field of game studies.

GENRE
Health, Mind & Body
RELEASED
2021
September 9
LANGUAGE
EN
English
LENGTH
400
Pages
PUBLISHER
Edition Donau-Universität Krems
SELLER
Bookwire Gesellschaft zum Vertrieb digitaler Medien mbH
SIZE
15.7
MB

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